Caverns of Darkness
COD.WAD + CODLEV.WAD + cod-zd.pk3
https://www.dsdarchive.com/wads/cc-cod

MAP03: Hell & High Water, by Christopher Lutz
Category: UV Max (including all platforming, no 3D bridge exploit)
Exe: ZDoom 2.8.1
 - Doom (Strict) compatibility
Date: 1.05.2026
Player: vdgg
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|                          |
| Kills:     7/7     100 % |
|                          |
| Items:              42 % |
|                          |
| Secrets:   0/0           |
|__________________________|
|                          |
| Time:    < 0:51 >        |
|__________________________|

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|                                                                    |
| I used to hate this map. Well, I still think it is a bit out of    |
| place but I got curious enough to check how a Max "with all        |
| platforming" would look like. I am not very good at this, but      |
| this demo shows more or less what is supposed to be done...        |
|                                                                    |
| Interestingly, Erik Alm liked this map:                            |
| https://www.doomworld.com/forum/topic/15636-desert-island-maps/    |
|                                                                    |
| My playback command line:                                          |
| zdoom -iwad doom2 -file cod codlev cod-zd.pk3 -playdemo cv03-051   |
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