Caverns of Darkness
COD.WAD + CODLEV.WAD + cod-zd.pk3
https://www.dsdarchive.com/wads/cc-cod

MAP10: Caverns of Darkness, by Christopher Lutz
Category: UV Max
Exe: ZDoom 2.8.1
 - Doom (Strict) compatibility
Date: 1.05.2026
Player: vdgg
____________________________
|                          |
| Kills:             100 % |
|                          |
| Items:              20 % |
|                          |
| Secrets:   2/2     100 % |
|__________________________|
|                          |
| Time:    < 2:59 >        |
|__________________________|

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|                                                                    |
| I love the design. So evil and so beautiful at the same time...    |
| A great conclusion to the WAD. The secrets, well, I don't know     |
| how on Earth you can find them without some external help.         |
| Notice the candle and jump in that direction (you don't even see   |
| it) knowing that if you fail, you will sink in that lava. Sure!    |
|                                                                    |
| The final fight uses monsters as triggers. When you kill           |
| the cyberdemon, four barons appear, but then again, there are two  |
| normal barons and two "trigger" barons which allow next            |
| teleporting wave when killed. In short, just keep shooting and     |
| try not to run out of cell ammo.                                   |
|                                                                    |
| My playback command line:                                          |
| zdoom -iwad doom2 -file cod codlev cod-zd.pk3 -playdemo cv10-259   |
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