             Cosmogenesis
        Map 03: Cosmogenesis part 03
          Map Author: NoReason
--------------------------------------
        cosmo03max-14657.lmp

UV-Max in 1:46:57.23

    Kills   - 100%

    Secrets - 100%

Recorded with: DSDA-Doom 0.29.3 -complevel 9
Skill level: Ultra-Violence
Author: SteelGameStyle
WAD: Cosmogenesis.wad
Category: UV-Max
Time: 1:46:57.23

Comments: it wasn't intended as a speedrun and definitely wasn't. The main goal was to present the easiest way to get through every encounter in the map :) in case there would be players that would want to play this wad, but wouldn't meet the required skill level to beat it single segment - IMHO that's the best example of what to do to get through it. Because even such a beginner in doom as I could do it. The main inspiration was Ancalagon of course, I took the main idea of every fight from him, but changed the original emphasis on speed to the highest possible emphasis on survival. Still messed up quite a few times (for example you should always have 100 rockets prior to activating a switch in a cave area with imps).
I'm super happy that +1 kill after the first big watery room was included in this as the probability of this happening is pretty low. If anyone wonders why there's 10004 kills and not 10003 as other runners have - manc fireball went through the west wall of the fight and then through the west border of the map, looped around from the east side and ended up killing one of shotgunners in the monster closet :D