wad:       Cosmogenesis
Map:       01
Skill:     4
Category:  UV-Max
Exe:       dsda-doom v0.29.3
Time:      102:11.74
Demo Date: 22.12.2025

-complevel 9

Author:	   SteelGameStyle

The longest map in the set for sure. That's probably the main difficulty of it, keeping a steady performance at all encounters without gasing out or losing focus. Of course apart from the hardest area of the map which 100% was the blue key area (for me). 1 - because it doesn&#39;t give you any cells whatsoever, apart from 2 packs in the very first room. 2 - pretty heavy RNG fight with HKs that is decided by cyber&#39;s positioning and if they got/didn&#39;t get teleported from one area to another, which is 100% random due to infighting sequence. 3 - the claustrophobic &#34;W&#34; shape encounter in a room full of barons and cybs that&#39;s pretty random too even if you save all cells in the world for it, which I chose to do. I found out that 7 bfg shots is the most optimal amount to clear one side of revenants in that area and since then I put the bfg on hold not using it until the W room encounter (even if I&#39;m about to die in the process) which is probably dumb, but that&#39;s the only way that worked for me. First reason is if you run out of cells in that room that&#39;s almost a certain death (unless you&#39;re giga good at the game, which I&#39;m not). The second - having cells in the room with 4 cybs on highgrounds almost secures that as already done :) The cheese in Spider Mastermind Den is pretty well known to make that area almost harmless so of course I used it as the main goal of the run was to showcase the safest and easiest possible way of beating the map (just as in part 03). Anyway there&#39;s no chance to beat Anc&#39;s time (and I&#39;ve tried, trust me), so I&#39;d just better make a safest run possible for anyone curious how to approach this with as less risk as possible I guess :D