dickie04.WAD, issue 1, by Richard Wiles
dickie04.wad
https://www.dsdarchive.com/wads/dickie04

MAP04
Category: UV Max
Exe: DSDA-Doom 0.28.2 -complevel 2
Date: 15.05.2026
Player: vdgg
____________________________
|                          |
| Kills:   201/201   100 % |
|                          |
| Items:    34/41     82 % |
|                          |
| Secrets:   1/1     100 % |
|__________________________|
|                          |
| Time:    < 8:28 >        |
|__________________________|

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|                                                                    |
| Second best was 9:11, I only wanted sub-9, very happy with         |
| the time :)                                                        |
|                                                                    |
| Demo's worst moment: 5:40. Favourites: blue key infighting (2:40), |
| also finishing shots at 6:26, 7:15.                                |
|                                                                    |
| The map is mostly excellent, this platform with a "teleport"       |
| pentagram in the beginning, lowering TWICE, is very cool, it is    |
| simple yet I don't recall seeing such a setup anywhere else.       |
|                                                                    |
| The intersection lowering/rising platform which I first reach      |
| @0:41 is very buggy, though. What else, plenty of backtracking,    |
| one armor at the beginning just like in dickie06, only stimpacks,  |
| zero medikits. Monster placement is only brutal if you aim to get  |
| a good time.                                                       |
|____________________________________________________________________|