Player: kuckkuck
IWAD: doom.wad
Map: Episode 4
Category: Tyson
Skill: 4
Sourceport: dsda-doom-0.29.3 (-complevel 3)

Time: 1:30:59

Level: Level Name            Time     
E4M1: Hell Beneath           27:17.51 
E4M2: Perfect Hatred         11:58.34  
E4M9: Fear                   4:42.74 
E4M3: Sever the Wicked       6:31.69 
E4M4: Unruly Evil            2:25.77 
E4M5: They Will Repent       5:13.74 
E4M6: Against Thee Wickedly  16:55.37 
E4M7: And Hell Followed      9:53.40 
E4M8: Unto the Cruel         6:05.69

Comment:
I believed I could rely more on aggressive play, but in the end nerves got hold of me and I resorted to 
a more patient pistol shooting and chainsawing. I also make detours for extra health in several maps, 
because sometimes cacos like to just melt you for no reason. A lot of punching barons in tight spaces. 

Very epic first map, where I have to punch 5 barons without berserk, with 94 punches on average for one baron, 
yeah have fun. I originally thought that punching them from behind the fence is free, but it actually isn't, 
you have to pay attention for those 20 minutes for some projectiles that fly through on occasion. Having extra
spectres to press the baron to the wall helps a lot.

The start of E4M2 is just ridiculous, I had 5 runs that ended here within the first 2 minutes of the run because 
of something blocking me or not making the jumps (although I did use slightly different strat before). I have to 
stir infighting to clear some of the platforms (for which you only have 1 radsuit), then camp in the one corner, 
so that cacos move and I'm able to jump, otherwise they just corner you in that small alcove. There is this one 
dumb moment, where I have to punch a baron, while being sniped from behind by 3 other barons. 

Other maps are for the most part okay, or at least they should've. In almost every level there is at least one 
moment, where I decide to be a little bit more aggresive and then get immediatly smacked for it, like the cacos
in E4M9 and E4M5. I use scuffed route for E4M5, as the next map has ZERO armor, so I clean the map and then 
backtrack. I saw my life flash before my eyes, when I dropped to the narrow pit in E4M6, I genuinely thought 
for a split second that the run is dead, but I lived with 3% hp somehow. I was so nervous that I didn't even 
make the easy jump to the teleport :D. 

Because I relied on pistol more in earlier maps, I was afraid I'd run out of bullets for the baron in the 
window in E4M7. My plan was to make the cyber stuck on the pillars that raise, but it didn't work this time 
(in fairness this needs some rng to pull off), which meant I had to pistol him. As a result of that I had 
to make use of infighting in the final room.

Most levels can be done 1-2 minutes faster, E4M6 can be done in like 10 minutes in theory and E4M7 can easily 
be done in 6 minutes if the cyber gets stuck + you have spare invuln for the latter part.