Player: Crusador560
wad: Oversaturation.wad
Map: 02
Skill: 4
Category: UV-Max
Time: 116:15.86
Engine: DSDA-Doom v0.28.2 cl21

Comments:

This map was extremly draining for me to run as I died around 5 times to the final fight which is quite late in the run.

Anyway, this is it. All Oversaturation parts are now single-segmented, I'm gonna be honest it wasn't as bad as I expected it to be but who knows, maybe I just have alot of experience with BFG spam type of combat. 

Comparing this part to part01 and part03 it's definently the hardest and most exhausting to grind.

The penultimate fight gave me alot of troubles in my blind playthrough which is why I almost didn't wanna bother to try and max this but thankfully you can lure in a few cybers to help you clear out the revs so you can pick cells durin the fight to deal with the hks, although don't lure too many cybers as they might start chasing you in the hallways which kind of happened here but thankfully I managed to survive.

The final fight is easily the hardest fight of the map. Lots of ways to die there, from mancs dealing too much damage to infighting rockets. I feel like the strat I used has about 50-50 survival rate which are still good odds considering how wrong this fight can go.