WAD: Sunlust
Map: 13
Skill: 4
Category: NM-100s
Exe: Dsda-Doom 0.29.4
Time: 4:03

Author: 	Kinetic
Demo Date:	January 2nd, 2026
Attempts:       67
Practice:	20 min
Grind:		1 hr 46 min
Goal:           First Exit
Satisfaction:   :D :D :D

- complevel 9

Comments: 

This one is probably the hardest run so far. 08 is not that bad at all with the proper route, but this one is fairly tricky. I tried hiding in the corner of the mastermind pit area to drag enemies away from the door/entrance to this room, to make it easier when I go back up, and I think that helps because then enemies start hitting the mancubi up there from behind, and the mastermind is also shooting at them, so the mancs end up fully distracted and are easier to pass through. Unfortunately, I tried cheesing the pit encounter by walking around the trigger linedef for the area, but my attempt failed, and the mastermind, imps, and mancs teleported in anyways. I got really nice RNG getting out of that room though, so even wwith sustaining a zap on the way to the red door, I had fantastic health for the penultimate room. The penultimate room can be a bit tough, but this strategy works well enough, just enough rockets. Ending is free with the cyber.