===========================================================================
Primary purpose         : Single+Coop play / Deathmatch
===========================================================================
Title                   : Switcheroom!
Filename                : switchrm.wad
Release date            : 
Author                  : Headed by Death Egg, but with most maps made by the Doomworld forums community
Email Address           : midwestgenius@gmail.com
Other Files By Author   : 
Misc. Author Info       :  

Description             : The idea behind this megawad was to take one of the original Ultimate Doom 
			  maps and show what it could've been like if it had appeared in a different
			  episode than the one it was in. For example, if E1M1 had instead appeared
			  in Episode 3.

Additional Credits to   : All map authors in alphabetical order, listed with the maps they made:
						  
			  C30N9			(E3M2)
			  Capellan		(E2M9)
			  Death Egg		(E1M6, E1M9, E2M8, E3M1, E4M6)
			  Doomkid92		(E1M1)
			  EvilNed		(E4M9)
			  Fernito		(E1M5)
			  Flamen0d		(E3M4)
			  gothic		(E1M7, E3M6, E4M7)
			  Icytux		(E2M3)
			  Jaws in Space		(E1M3, E2M5, E2M6, E3M9)
			  Joseph Lord		(E4M5)
			  Magnusblitz		(E2M4, E3M3, E4M2, E3M8)
			  Megalyth		(E4M1)
			  Memfis		(E4M8)
			  schwerpunk		(E2M2)
			  scifista42		(E2M7, E3M7, E4M3)
			  Scypek2		(E1M8)
			  Serge Jaeken		(E1M4)
			  ShadesMaster		(E3M5)
			  traversd		(E1M6, E1M9, E2M1)
			  walter confalonieri	(E1M2, E4M4)

			  Bitmap Font Writer (and GreyGhost by extension) for the intermission map names
			  scifista42 for the level names in the deh patch
===========================================================================
* What is included *

New levels              : 36 new maps
Sounds                  : No
Music                   : Yes / No
Graphics                : Yes, Level names between intermissions
Dehacked/BEX Patch      : Yes / No
Demos                   : Yes / No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Ultimate DooM
Map #                   : E1M1-E4M9
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for / Player starts only
Deathmatch 2-4 Player   : Designed for / Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : February 26, 2013 - October 6, 2013
Editors used            : Doombuilder 2, SLADE3
Known Bugs              : 
May Not Run With        : Should run with just about every source port, but
			  I'm not libel for damages caused by loading this up
			  in Chex Quest or something instead of Ultimate Doom.
Tested With             : Chocolate Doom




* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

(delete one of these two paragraphs:)

You MAY not distribute this file in any format.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites: