
      *~         *~       ~*
          *                       ~*
   *        realms of ZOON.
       ~*                     *~
           ~*            ~*       *

 ~* A project by James "Jimmy" Paddock and co.

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Advanced engine needed  : PrBoom+, GLBoom+
Primary purpose         : Single + coop play
===========================================================================

 // OH NO I ATE THE WHOLE WAD OF INFO
 // i'unno, actual text will go here eventually. ~Jimmy

===========================================================================

* Level List *

MAP01 - "Viridian Archives" by Jimmy            -   Par Time:  1:30
MAP02 - "The Nydus Canal" by Jimmy              -   Par Time:  1:30
MAP03 - "The Sapphire Palladium" by Jimmy       -   Par Time:  2:00
MAP04 - "Ad Nihilum" by Jimmy                   -   Par Time:  ?:??

===========================================================================

* Credits *

"Realms of Zoon" would not have been possible without the talent of
the following lovely people:

* Graphics *

Turbo - Pistol
Eriance - Devil base sprites, Grell projectile
Zero Prophet - Devil recolor
Captain Red - Roof lights (lanterns sprite base, chandelier)
Captain Toenail - Wall torches, Chaingun spider
Captain Toenail, Gez, ShadesMaster, Shtbag667 - Marble columns
Doom Marine - Crystal shards (size edits by me)
RottKing - Catharsi
NMN - Grell
AgentSpork - Hectebus recolor
Jimmy - Aracnorb, all unique recolors
Yuraofthehairfan - Aracnorb Queen
zrrion the insect - Cult Staff aka. Voidstaff
Beaublen - Aracnorb Queen/voidstaff projectile
Dreadopp - Blaze orb aka. Magic sphere ammo
Arch - Explosive wooden barrels
Raven Software - Dark Bishop, Wendigo base sprites for Slime Dweller
Virtue, CodenniumRed - Slime Dweller death animation
ItsNatureToDie - Baron of Zoon attacking animation

* Music *

MAP01 - "Medusa's Gaze" by James Paddock (originally made for 30in30-2)
MAP02 - "Nebulous Brain" by James Paddock (originally made for 30in30-2)
MAP03 - "Sleepicide" by James Paddock (originally made for 30in30-3)
MAP04 - "Mist Ache" by Lee Jackson (placeholder)
Title - "Encrusted" by James Paddock (originally made for 30in30-4)
Intermission - "Subzero Shivers" by James Paddock (originally made for 30in30-2)

* Sounds *

id Software
Raven Software
3D Realms
Midway Games Inc.
Monolith Productions Inc.
Croteam Ltd.

* DEHACKED Work *

Obsidian - almost everything
Jimmy - pistol fire rate, string replacements
skillsaw - imp fireball speed

* Special Thanks *

TheGreenHerring - hand-converting the WIP maps to conform to zoon-tex. 3 solid
hours of work, well-appreciated.
Id Software - base sprites used for recolors, creating Doom & Doom II.
Raven Software - base sprites used for recolors, creating Heretic and Hexen.
Epic MegaGames - Message font (ZDoom only).
Mike "Cyb" Watson - setting inspiration (void.wad).
skillsaw, Ribbiks - setting/texture inspiration (Valiant, Stardate 20X6 and Swim
With The Whales).
esselfortium, queenJAZZ - mapping feedback, palette suggestions
Baratus - being a bro, alpha testing
Tormentor667 and co. - Maintaining Realm667
exl - Creating WhackEd4
My subconscious mind - for the dream I had 10+ years ago which created the
phrase "realms of Zoon", and some partial setting inspiration.
